The question of the character’s design, with or without fur, was a decision based on my lack of practice.
These images were the first 3D images I drew and later printed in Off-set.
There were a series of challenges to solve, calculations to make, to transfer an image from a program designed for animation to an Off-set printer.
Issues of pixel calculations, output file formats, storage... And looking at it today, I can analyze how good the Maya software was at that time.
I tested the kitten with fur, and it was a bit scary. It looked too real. But it didn’t look too good. The final result worked well as a whole.
Think about the first times people saw movies, looking behind the screen to see if the people in the movie were behind the screen.
In 1998, making a realistic 3D character was scary. That’s why I removed the fur and rendered it this way, as you see in the images.